![]() Take for example the following scene and try to convince someone that this not a Facebook or a mobile game. Graphics wise, Civilization VI looks cool but there is nothing on screen to really ‘wow’ you. Since this is a turn-based strategy games, a lot of PC gamers will be able to enjoy it, even with lower framerates. What’s really interesting here is that both the CPU and the GPU were underused on our hexa-core system.įor what it’s worth, both the GTX690 and the GTX980Ti were able to handle Civilization VI with over 60fps (well apart from aforementioned scene in which both of our GPUs were underused). As you can see in the following comparison, this particular scene from the benchmark ran exactly the same on our simulated quad-core and hexa-core systems. Our hexa-core system was able to completely eliminate our freezes, however it appears that the game suffers from some performance issues. And while the freezes were significantly reduced, they were not completely eliminated. Our simulated quad-core system was able to offer a better experience, with a minimum framerate of 44fps. However, there was severe freezes when the game was calculating all the available moves. Our simulated dual-core system was able to run Civilization VI with framerates ranging from 30fps to 80fps. We also tested the game via the in-game benchmark tool as it features a really demanding scenario. In order to find out how the game scales on various CPUs, we simulated a dual-core and a quad-core CPU. As we can see, the game scaled well on all of our six CPU cores, however – with a few occasions – it did not really take full advantage of it. Not sure if it's relevant.As you may have guessed, Civilization VI is mostly a CPU-bound title. "Civ6.app" does not exist on my Mac, "Civilization VI.app" does. Not sure if it's relevant, but the path given in the error IS NOT where the game was actually installed. Well, the game runs fine on my windows boot camp partition, so that's sort of a work around. Termination Reason: Namespace SIGNAL, Code 0xb Termination Signal: Segmentation fault: 11 Path: /Users/USER/Library/Application Support/Steam/*/Civ6.app/Contents/MacOS/Civ6_ExeĪnonymous UUID: C2AC27E5-129F-5D44-2FC6-90A864AF2B45Ĭrashed Thread: 0 MainThrd Dispatch queue: -threadĮxception Codes: KERN_INVALID_ADDRESS at 0x0000000000000000 The PC version of the game works well on boot camp, though.ģ.2 GHz i5, 16 GB ram, GeForce GT 755M 1024 MB Please wait" screen before the intro movie plays. Originally posted by mklnk:Mac version still not working. UPDATE 9/10/19 - September 2019 update is now live! All platforms in-sync and can continue cross platform play. All platforms in-sync and can continue cross platform play :) UPDATE 4/2/19 - The Antarctic Late Summer Update is now live. UPDATE 07/19/18 - Cross Platform multiplayer is now available between Mac and Windows! UPDATE 07/02/18 - Spring 2018 Update now out! UPDATE 03/22/18 - Rise and Fall available now! UPDATE 01/11/18 - Khmer and Indonesia out now! UPDATE 09/07/17 - The Summer 2017 Update is here! Below is a link to the details: UPDATE 4/20/17 - We are finally live with the Spring update! Full details from the Windows announcement: UPDATE 3/14/17 - We are live with Australian Summer! Linux and Mac are still in sync. UPDATE 1/11/17 - Winter patch is now live! Polish and Vikings rejoice :) Here is a link to our notes UPDATE 12/1/16 - Fall patch is now live! Here are our trimmed down details with a link to full patch notes. ![]() Without a great deal of cooperation and support from these partners, the Mac release near the Windows release is impossible. ![]() We want to give a special shoutout to the fine folks at Firaxis and especially our friends at 2K QA. Know that turning up any of the default settings will likely result in decreased performance. ![]() In short, we believe the above requirements are enough horsepower to fuel late game and large maps at acceptable frame rates, and we've set the default settings on every Mac for optimal performance within the game itself. Its important to note that our minimum system requirements are based on a comprehensive knowledge of performance throughout the game. Peripherals: Macintosh mouse and keyboard, Steam Controller (optional) Operating System: OSX 10.11 (El Capitan) and MacOS 10.12 (Sierra) We will do our best to keep the thread updated with the latest information, as well as ongoing Mac details of this amazing game.įirst and foremost, lets go over the officially supported system requirements: Aspyr is honored to announce the release of Civilization VI Mac!!! This is a thread for all the Apple heads out there.
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